[Home]History of Ffmpeg.Cfg


Revision 12 . . November 5, 2007 9:39 pm by tarazed.ligo.caltech.edu
Revision 11 . . November 5, 2007 9:36 pm by tarazed.ligo.caltech.edu
Revision 10 . . November 5, 2007 9:36 pm by tarazed.ligo.caltech.edu
Revision 9 . . November 5, 2007 9:35 pm by tarazed.ligo.caltech.edu
Revision 8 . . November 5, 2007 9:32 pm by tarazed.ligo.caltech.edu
Revision 7 . . November 3, 2007 12:03 am by tarazed.ligo.caltech.edu
Revision 6 . . November 3, 2007 12:02 am by tarazed.ligo.caltech.edu
Revision 5 . . November 3, 2007 12:00 am by tarazed.ligo.caltech.edu
Revision 4 . . November 2, 2007 11:55 pm by tarazed.ligo.caltech.edu
Revision 3 . . November 2, 2007 11:50 pm by tarazed.ligo.caltech.edu
Revision 2 . . November 2, 2007 11:49 pm by tarazed.ligo.caltech.edu
Revision 1 . . November 2, 2007 11:47 pm by tarazed.ligo.caltech.edu
  

Difference (from prior major revision) (no other diffs)

Changed: 34c34
lavc nr is a decimation-with-filtering noise reduction algorithm. This means that it will act directly on things like grain and pixellation type artifacts. Anime should be denoised with the hqdn3d filter, which is a temporal denoiser more suited to anime (and highly recommended!).
lavc nr is a decimation-with-filtering noise reduction algorithm. This means that it will act directly on things like grain and pixellation type artifacts. Grain is handled using values from 10-30, and pixellation responds well at values of 110-150. Anime should be denoised with the hqdn3d filter, which is a temporal denoiser more suited to anime (and highly recommended!).

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